|
|
|
|
Chief Editors
SCS Europe BVBA 2002 |
Review: GAME-ON 2nd
International Conference.on Intelligent Games & Simulation Mike Allen Game-On 2001 was held at the Holiday Inn, in London’s
Docklands, over the two days 30th Nov/1st Dec. The
conference facilities were excellent and the proceedings run in a brisk and
professional manner. A mixture
of academic and industrial delegates attended and many took advantage of the
location and stayed in the hotel. This provided plenty of opportunities to
mix socially with the other conference members and to discuss new concepts
and make new associations. Notable
presentations on Day 1 included Dr Richard Cant’s review of 3D accelerator
technology; Dr Leon Rothkrantz’s discussion on a distributed approach to
playing Stratego using agents, and an interesting demonstration from Fred
Charles for interactive storytelling based on the TV series “Friends”. A
special session was hosted by Adobe, which focussed on Adobe Atmosphere - 3D
on-line virtual world construction software. This session was
enthusiastically received and generated much discussion. On Day 2
the keynote speech was given by Erol Gelenbe, University of Central Florida,
on simulating autonomous agents using augmented reality. Among the sessions that followed,
Marc Cavazza from Teesside University gave a very graphic presentation on the
implementation of an AI technique for use as a problem-solving mechanism
within a virtual environment and Peter Spronck highlighted and developed the
idea of producing games to run on Palm handheld computers (PDAs). Full
marks to the organisers for serving up a three-course lunch on both days
rather than the plastic sandwiches and complicated coffee pots that usually
accompany these events. A special thanks to Philippe Geril for his excellent
organisation! The London skyline
provided a spectacular backdrop to the banquet on Friday night and
discussions, carried on over dinner, were continued by many delegates in the
bar afterwards. As with all good conferences I left with plenty of fresh
ideas, many new friends and half an inch on my waistline! It thus disproved
Woody Allen’s assertion that ‘all the good meetings are taken’. Forthcoming Conferences
Playing
With the Future: Directions & Developments in Future Gaming, April 5-7,
2002 ,Manchester, UK Computer
Games and Digital Cultures Conference, June
6-8, 2002 - Tampere, Finland 3rd International Conference on Computers and Games (CG’02), July 25
- 27, 2002, Edmonton, Canada 3rd
GAME-ON International Conference on Intelligent Games & Simulation, Nov
29-30 2002, London, UK 41 |