Microsoft Campus, Reading, UK, 8-10 November 2004
The 5th International Computer Games Conference was organised by the
University of Wolverhampton UK
Sponsored by Microsoft UK in association with SCS-Europe, the Institution of Electrical Engineers the British Computer Society and the Digital Games Research Association
In association with
„ University of Wolverhampton 2004
All rights reserved
Published Monday, 10 May 2004
Updated Monday, 06 July 2004
Updated Friday, 10 September 2004
Updated Monday, 04 October 2004
Updated Monday, 18 October 2004
Tuesday, 02 November 2004
Our thanks to the 90 participants who contributed to this successful conference at Microsoft Academic.
The Proceedings of CGAIDE’2004 (ISBN 09549016-0-6) contain 68 papers, 418 pp, colour front/back covers, papers in monochrome. A CD version is available that contains pdf versions of the papers in colour as well as the Programme and Abstracts. See further details. To order copies contact the Conference Administrator.
The BCS Best Researcher Paper Award went to Nieuwenhuisen, D., Kamphuis, A., Mooijekind, M. and Overmars, M. H. for: “Automatic construction of roadmaps for path planning in games”
The BCS Best Paper Award was won by Graepel, T., Herbrich, R. and Gold, J. for: “Learning to fight”
The Best Student Demo Award went to Adam Cubitt, Michael Beeson, Dominic Carus, Georgios Cherouveim, David Hopkins, Leigh McLoughlin and Jun Shimoda of Bournemouth University for: “The Victory game engine”
Congratulations to all.
We look forward at meeting you at next year’s event:
You are warmly invited to take part in the International Conference on Computer Games: Artificial Intelligence, Design and Education from 8-10 November. Please put these dates in your diary and register your interest in taking part, including your name/contact details; intention to attend/submit a paper; paper title; which track/session fits your topic; if you would like to help in organizing one of the special sessions.
We are delighted that this year’s Conference is sponsored by Microsoft at the Microsoft Campus in Reading UK. Reading, “Capital of the Thames Valley”, can be reached by a short train journey from London so you will still be able to enjoy a weekend in London. The links with Microsoft and our co-sponsors are in keeping with our commitment to continually improve the conference organization and to generate funds to provide benefits to the academic community. We are also sure the benefits provided by our new hosts will more than justify the new venue: We fully expect to expand the number of participants, have more keynote speakers by eminent games researchers/developers, have specialised tracks/sessions, provide space for an accompanying exhibition, and arrange student competitions/ demonstrations.
This promises to be a popular event and attendance will be limited, so register early to avoid disappointment. We value you support and look forward to seeing you in Reading in November.
The organizers have gained a justifiable reputation for providing key international research conferences on AI and computer games. The topics have now been expanded to include creative design and education. This conference provides an ideal platform for researchers to meet experts in their field and is a spring-board for collaboration through the European Network on Digital Games Research. It aims to help young people into the industry by giving them the opportunity to show their ideas and demos to the gaming industry. Students are encouraged to attend at a reduced registration fee and the best papers, demos and competition winners will receive prizes from the sponsors. This year there will be 3 eminent Keynote Speakers and the conference will concentrate on 10 Special Sessions in areas of current interest to games developers. Software providers will be able to show their latest packages and give hand-on tutorials for the participants. An Exhibition Space is provided for companies to exhibit games, books etc and to recruit new talent at this event.
Microsoft Academic Coordinator:
General Coordinator for Student and Company Presentations
Don Anderson (Intellas Group LLC, Quantum Int.Corp., USA)
Professor David Al-Dabass (Nottingham-Trent University)
Professor Marc Cavazza (University of Teesside)
Dr Darryl Charles (University of Ulster)
Professor Peter Cowling (University of Bradford)
Professor Ian Marshall (University of Coventry)
Dr Johannes Fuernkranz (Technical University of Darmstadt)
Dr Stefan Grunvogel (NOMADS Lab), Cologne
Gavin King (Academic Group, Microsoft Campus)
Dr Daniel Livingstone (University of Paisley)
Dr Steve Maddock (University of Sheffield)
Dr Stephen McGlinchy (University of Paisley)
Professor Stephane Natkin (CNAM Paris)
Professor Yoshihiro Okada (Kyushu University, Fukuoka, Japan)
Dr Jon Purdy (University of Hull)
Professor Leon Rothkrantz (University Delft)
Dr Jason Rutter (University of Manchester)
Pieter Spronck (University of Maastricht)
Dr Ian Wright (iKuni Inc, Palo Alto, USA)
Submit a Draft Paper – on any research topic in computer games not previously published - in A4 Word format (no smaller than 10-point) including author(s), address, e-mail, keywords, abstract (200 words), in one of the following categories:
Regular paper max. 5 pages
Extended Paper max. 8 pages
Critical Review paper max. 10 pages
Student Poster/demonstration: 1 page abstract. If successful, students will be invited to attend free of charge and have approx. 20 minutes to make a demonstration. Final format to be announced
To guarantee quality, all papers are reviewed by at least two referees. On acceptance, the paper should be prepared as a camera-ready PDF version for the Proceedings. See information about the standard format for papers and abstract pages. The camera-ready copy of the papers, abstract page and completed copyright form must be received by the Administrator by the due date shown below. The final papers will be checked to ensure the suggestions of the referees have been incorporated. The Proceedings will be available in both paper and CD-ROM versions.
Draft Paper Submission Deadline 30 July 2004 Extended to August 31st
(the call for student poster/demo submissions is still open)
Notification of acceptance 30 September 2004
Final Camera-ready Submission Deadline 12 October 2004
Author Registration 12 October 2004
Other registrations 1 November 2004
Conference Dates 8-10 November 2004
Authors are expected to register early (at a reduced fee) and to attend the conference at their own expense to present the accepted papers. If early registration and payment are not made, the paper will not be published in the Conference Proceedings. In case of multiple authors, one author should be identified as the corresponding author. Submissions must clearly indicate the affiliation, postal address, telephone number and email address of the corresponding author.
All draft paper submissions should be sent by e-mail only to: CGAIDE 2004 Conference Administrator
Students are encouraged to participate by submitting poster and demonstration of their work. This may be a game or an animated 3D model. The winner of student competition (see below) will receive prizes from the sponsors. Contact the Coordinator for further details.
The Outstanding Papers of the Symposium will be selected from the extended papers. The author of the best paper will be awarded a prize and free registration for next year’s conference. The outstanding papers will be considered for publication in the international journal IJIGS. Last year the Best Student Researcher Paper also won the prestigious Imagina Festival Best Researcher Paper Award at Monaco.
The Outstanding Student Demo of the Conference will be selected by a panel of judges and the presenter of this demo will be awarded a prize – free registration for next year’s conference - and the work will be featured in the International Journal of Intelligent Game & Simulation IJIGS.
There is a limited amount of space available for companies to set up small exhibitions e.g. books at discount prices, recruitment. Contact the Coordinator for further information. Booking a stand early is advisable due to the limited space.
Conference dinner Tuesday 1900 for 1930 Menu. Please make you own way to and from the restaurant:
Pepe Sale. Sardinian Cuisine. Reading Town Centre. 3 Queens Walk, Reading, Berkshire, RG1 7QF Tel 0118 959 7700.
Address of Administrator
CGAIDE 2004 Conference Administrator, Ms Tarvinder Kaur,
School of Computing & Information Technology
University of Wolverhampton, Lichfield Street
Wolverhampton WV1 1EL, UK
(Office): +44 1902 Fax: +44 1902 322680